March Devlog


Hello!! Recovery has been slow as always, but I've done more than I thought I would this month. (That being said, I might run out of things I'm able to do in my current condition lol)

What's been done:

  • Finished implementing the dialogue for the story cutscenes for the next build
    • Also began some proper cutscene work for scenes that take place in already existing maps!
  • Began eventing optional scenes
  • Started to event some other game mechanics, with entryn17 helping with some assets
  • Started composing some music
  • Began writing the story cutscene script for the next build

Stay tuned,

fizzsea

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